Android videogame using Octane - Titan Rush - Now available!
Posted: Wed Sep 03, 2014 10:57 pm
I'm working on a videogame for Android and I'm using Octane to pre-render the characters in my game, which are the spaceships.
I really like the ability to extract the normals out of a render, I am using them in my normal mapping shader to light up my models... on a mobile platform.
I think it's pretty cool
Here how it currently looks:


Texture interpolation isn't working yet. But I gotta say that on this 4.7" screen the pixels are so dense that the spaceship actually looks very sharp and nice already.
Lots to be done, but I am enjoying the development very much so far.
I really like the ability to extract the normals out of a render, I am using them in my normal mapping shader to light up my models... on a mobile platform.

Here how it currently looks:


Texture interpolation isn't working yet. But I gotta say that on this 4.7" screen the pixels are so dense that the spaceship actually looks very sharp and nice already.
Lots to be done, but I am enjoying the development very much so far.