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Region render behaviour

Posted: Fri Aug 22, 2014 8:34 pm
by gristle
Has anyone noticed your GPUS throttling back when using the region render?
Mine drop back quite a bit when 3 sides of the region box touch the actual sides of the image.
Pull one side in (say 5% of image width) so it is only touching 2 sides and they run at full speed again. I wonder if this has anything to do with the feather edge that appears around the region?

I'm in the middle of a large render, so will check to see if this happens on other renders later.

Re: Region render behaviour

Posted: Fri Aug 22, 2014 11:02 pm
by MrFurious
I've noticed the same. The progress bar moves at normal speed but the ms/sec drop way down and it actually seems like it's not rendering at all. More weirdness though.. if the render region touches one of the borders I get a horizontal or vertical band being rendered. See my screenshot below:

horizontal band
RR banding.jpg
vertical band
RR banding 2.jpg

Re: Region render behaviour

Posted: Sat Aug 23, 2014 4:26 am
by gristle
That is pretty weird! I had octane rendering a high res shot with region render touching two sides and it rendered outside the box, not inside. I noticed it throttling back via the msi temp/oc program. It does not throttle them back touching two sides but exhibits the other issue.

Re: Region render behaviour

Posted: Sat Aug 23, 2014 1:26 pm
by juanjgon
MrFurious wrote:if the render region touches one of the borders I get a horizontal or vertical band being rendered. See my screenshot below:
I can reproduce this problem here. I will try to fix it for the next release.

-Juanjo