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Dirt - render to texture

Posted: Mon Aug 04, 2014 9:55 am
by Elvissuperstar007
richdirt 2
Use textures as dirt
http://www.enrichpro.com/en/richdirt/index.html

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 12:11 pm
by gordonrobb
A bit more info wouln't go amiss here. Are you showing this cause this is it working with Octane? Or because you'd like it? What?

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 12:20 pm
by Elvissuperstar007
gordonrobb wrote:A bit more info wouln't go amiss here. Are you showing this cause this is it working with Octane? Or because you'd like it? What?
Use texture blending

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 12:20 pm
by glimpse
I think he wants that.

if so, simply bake the maps (in other software) & use them in Octane - see no problem here =)

all these leaks could be done with variety of programs.. after unwrapp, baking few maps You can use them as any other.

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 12:25 pm
by Elvissuperstar007
glimpse wrote:I think he wants that.

if so, simply bake the maps (in other software) & use them in Octane - see no problem here =)

all these leaks could be done with variety of programs.. after unwrapp, baking few maps You can use them as any other.
Use textures as dirt

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 12:38 pm
by glimpse
well, there's no such function yet..

so, the way around is to make maps, masks, etc on the unwrapped object & use those..

programs like dDO, nDo2 might help to do this faster:
teaser & the workflow

anyway, to get the best out of the 3d You need to paint custom maps/object..

(& P.S. : I don't mean to say, this would not be a welcome feature, but..
there are already plenty of options to use if You want to get this kind of effect)

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 1:00 pm
by Elvissuperstar007
glimpse wrote:well, there's no such function yet..

so, the way around is to make maps, masks, etc on the unwrapped object & use those..

programs like dDO, nDo2 might help to do this faster:
teaser & the workflow

anyway, to get the best out of the 3d You need to paint custom maps/object..
I have RichDirt 2.1 he is the best

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 1:14 pm
by glimpse
Elvissuperstar007 wrote:
I have RichDirt 2.1 he is the best
sorry, but it's only Your oppinion.

In my view (again it's just my personal subjective view) it (rich dirt) is far away from being PERFECT. It not flexible(& the end result is not so realistic)..It's just a simple program You get used to with time, but there are other solutions (like the one posted before, just one of many..) that has way more flexibility, in order of magnitude more powerful..& the best is that You can work with it now. No features to impliment, nothing..just a bit of time to learn & You're ready to go! Pluss it has free beta, os it's free to try work with for some time.

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 2:28 pm
by coilbook
glimpse wrote:well, there's no such function yet..

so, the way around is to make maps, masks, etc on the unwrapped object & use those..

programs like dDO, nDo2 might help to do this faster:
teaser & the workflow

anyway, to get the best out of the 3d You need to paint custom maps/object..

(& P.S. : I don't mean to say, this would not be a welcome feature, but..
there are already plenty of options to use if You want to get this kind of effect)
hi this nDo looks good does it work with octane and 3ds max

Re: Dirt - render to texture

Posted: Mon Aug 04, 2014 5:19 pm
by gordonrobb
Glimpse: you swine :)

I had heard of nDo and dDo before but never really looked at it. Spent some time looking at the videos and fell in love. Have just bought the suite. It is awesome.

Coil book: best I can see, it's actually more a photoshop plugin so it's for creating and/or improving texture images while being able to see the results. You can paint, but it also has some incredible built in automatic texture creation tools. I cannot wait to play with it.