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resume render

Posted: Tue Oct 26, 2010 12:14 pm
by Dom74
Hello,
I just want to know if it's possible to resume a render ( like maxwell render ) :?:
I've rendered à scene with the default 16000 samples, it took over an hour to achieve, but there
is still some noise in the dark areas and some light/flashy pixels.
I have restarted a render with 32000 samples, it was better, but it's a loss of time to restart from zero.

Re: resume render

Posted: Tue Oct 26, 2010 12:43 pm
by matej
No it's not possible ATM. Maybe in future releases.

Re: resume render

Posted: Wed Oct 27, 2010 6:26 pm
by radiance
16000 samples is overkill, there must be something not set up right in your scene,
have you got any images/screenshots/renders ?

A resume from file option is planned for future versions.

Radiance

Re: resume render

Posted: Thu Oct 28, 2010 3:12 am
by Dom74
I hope you are right.
That's what I was talking about, I know glass is heavy to render..
mode is pathtracing with 16 bounces ( 14 or 15 will do the trick, but don't change a lot render time ).
Dont know where make my signature, so :
GTX 480 / i7 980 / 12 GO RAM / W7 x64

Re: resume render

Posted: Wed Jul 13, 2016 6:47 am
by franchus
@Dom74 I saw your image and it shouldn't take that long to get a decent image. You need to tweak your kernells one at a time. Also if you´re using small luminants (many lights) you might run into noisy results, increase their sample rate or choose an hdr (you can create your own hdr with hdri studio) a combination of sky hdr+sun is a great illumination solution that renders fast.

Re: resume render

Posted: Wed Jul 13, 2016 7:44 am
by PolderAnimation
franchus wrote:@Dom74 I saw your image and it shouldn't take that long to get a decent image. You need to tweak your kernells one at a time. Also if you´re using small luminants (many lights) you might run into noisy results, increase their sample rate or choose an hdr (you can create your own hdr with hdri studio) a combination of sky hdr+sun is a great illumination solution that renders fast.
Beter late then never :). You are replying on a comment from 6 years ago (just that you know :)).