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Vertex Motion Blur test

Posted: Thu Jul 24, 2014 9:17 am
by Shordy
Hey,

in this video i tested the vertex motion blur and i am very happy with it. Great Job @aoktar. Rendertime was about 1min/frame on 1x GTX 780.



greets from cologne
mario

Re: Vertex Motion Blur test

Posted: Thu Jul 24, 2014 10:29 am
by Murd0ck
Hey,

that looks pretty good. Did u activate it with the Octane Tag and in the render settings "send all scene data"?
I tried it some days ago and became only camera motion blur. But gave up early cause of time :roll:

Nice Rig also btw :)

Re: Vertex Motion Blur test

Posted: Thu Jul 24, 2014 10:42 am
by aoktar
nice test, thanks to Octane team also.
Please read motion blur section in manual. "Send all scene data" is not proper to get object motion blur. Because it collects meshes to single meshes, without exporting indivual meshes. Object motion blur needs transform nodes for motion blur. Only option is "Faster Updates" for that