Transparacy not working corretly with hair?
Posted: Mon Jul 14, 2014 6:08 pm
I've got a bit of an issue with hair. I'm getting "holes" in the hair models, where there isn't supposed to be any. It seems that Octane has a strange way of rendering layered objects with opacity masks. Here's an example (Harlow Hair from the DAZ store):

Notice the hole where the hair is thickest, over her left ear. Compare it with the DAZ render:

What's going on? Is Octane just giving up after a few layers and just discards the rest of the info for the model? I can't seen to find any "transparacy depth" or similar slider
It's an autogenerated material, but the transparacy mask is correctly applied (compared to the DAZ material).
OR is this a case of Octane doing things correctly, and the DAZ render relying on an artifact of the engine?
How's everybody else doing hair?

Notice the hole where the hair is thickest, over her left ear. Compare it with the DAZ render:

What's going on? Is Octane just giving up after a few layers and just discards the rest of the info for the model? I can't seen to find any "transparacy depth" or similar slider

It's an autogenerated material, but the transparacy mask is correctly applied (compared to the DAZ material).
OR is this a case of Octane doing things correctly, and the DAZ render relying on an artifact of the engine?
How's everybody else doing hair?