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Scrambled Octane Preview BUG!

Posted: Thu Jul 10, 2014 8:19 pm
by coilbook
Does anyone know what is it?
Thanks
I restarted my PC and still the same. Please help

Re: Scrambled Octane Preview BUG!

Posted: Thu Jul 10, 2014 9:30 pm
by Karba
coilbook wrote:Does anyone know what is it?
Thanks
I restarted my PC and still the same. Please help
We don't have anything like that. I will try to make potential fix in next release.

Re: Scrambled Octane Preview BUG!

Posted: Thu Jul 10, 2014 9:45 pm
by coilbook
Thank you think twinks8 has the same problem
I started having it after I rendered the scene for 12 hours and moved to a new one. But 2.01 fixed the problem. if i move the scene for a second it disappears and as soon as i stop moving it goes to this

http://render.otoy.com/forum/viewtopic.php?f=27&t=40911
twinsk8 wrote:Hi Karba , when i opened octane render viewport, it crashed like that picture:( i will returned 2,01...

Re: Scrambled Octane Preview BUG!

Posted: Sun Jul 13, 2014 11:07 am
by Norman_Stansfield
I have this when turning on Motion Blur in Render properities while having some complex scene with objects like forest pack pro or xmesh loaders, etc. When I uncheck Motion Blur (Octane render properities) then everything goes back to normal.

It looks like single pixels of these mess are representing numbers of memory cells or cuda cores, as in some crashes of this type. I am not an expert, anyway.

hope this helps.

Re: Scrambled Octane Preview BUG!

Posted: Mon Jul 14, 2014 3:26 am
by coilbook
Norman_Stansfield wrote:I have this when turning on Motion Blur in Render properities while having some complex scene with objects like forest pack pro or xmesh loaders, etc. When I uncheck Motion Blur (Octane render properities) then everything goes back to normal.

It looks like single pixels of these mess are representing numbers of memory cells or cuda cores, as in some crashes of this type. I am not an expert, anyway.

hope this helps.
Thanks a lot!