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Strange Bug
Posted: Thu Jul 10, 2014 4:05 pm
by pixeldelune
Hello,
This is the second time I've this bug, and I don't find any solutions to solve it :
I've strange triangles appear on modelisation like attached file.
It's a simple scene with only plane and two lights..
I've try lots of things, new modelisation did same problem..
DirectLighting / PathTracing / PMC did same problem.
I already try merging in new scene, same problem.
I f anyone have an idea
Thanks
Re: Strange Bug
Posted: Thu Jul 10, 2014 4:32 pm
by pixeldelune
Somes precisions :
This bug affect all objects in the same place in the scene, like this simple cube
I've delete all lights and recreate other, same problem
Re: Strange Bug
Posted: Thu Jul 10, 2014 8:23 pm
by coilbook
Re: Strange Bug
Posted: Thu Jul 10, 2014 8:26 pm
by coilbook
Lol i got the same problem just recently
Re: Strange Bug
Posted: Thu Jul 10, 2014 9:23 pm
by Karba
set ray epsilon to something bigger.
Re: Strange Bug
Posted: Thu Jul 10, 2014 9:47 pm
by coilbook
seems like the problem went away going back to 2.01 from 2.02
Re: Strange Bug
Posted: Thu Jul 10, 2014 9:50 pm
by Karba
coilbook wrote:seems like the problem went away going back to 2.01 from 2.02
Did you try to set ray epsilon higher?
Re: Strange Bug
Posted: Thu Jul 10, 2014 11:02 pm
by coilbook
unfortunately i did not i went back to 2.01 because i also had preview scramble bug
Re: Strange Bug
Posted: Fri Jul 11, 2014 8:33 am
by pixeldelune
Thanks for your reply.
Changing the rayepsilon solve this problem, great thing !
.... But affect problem on specular materials.
You can see in attached :
1 : Rayepilon = 0 -> StrangeBug
2 : Rayepilon = 0.1 -> StrangeBug disseapear, but Specular material have problem on the side
3 : Rayepilon = 0.01 -> StrangeBug disseapear, but Specular material have problem on the side (limited but present)