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				Strange Bug
				Posted: Thu Jul 10, 2014 4:05 pm
				by pixeldelune
				Hello,
This is the second time I've this bug, and I don't find any solutions to solve it :
I've strange triangles appear on modelisation like attached file.
It's a simple scene with only plane and two lights..
I've try lots of things, new modelisation did same problem..
DirectLighting / PathTracing / PMC did same problem.
I already try merging in new scene, same problem.
I f anyone have an idea 
Thanks
 
			 
			
					
				Re: Strange Bug
				Posted: Thu Jul 10, 2014 4:32 pm
				by pixeldelune
				Somes precisions :
This bug affect all objects in the same place in the scene, like this simple cube
I've delete all lights and recreate other, same problem
			 
			
					
				Re: Strange Bug
				Posted: Thu Jul 10, 2014 8:23 pm
				by coilbook
				
			 
			
					
				Re: Strange Bug
				Posted: Thu Jul 10, 2014 8:26 pm
				by coilbook
				Lol i got the same problem just recently
			 
			
					
				Re: Strange Bug
				Posted: Thu Jul 10, 2014 9:23 pm
				by Karba
				set ray epsilon to something bigger.
			 
			
					
				Re: Strange Bug
				Posted: Thu Jul 10, 2014 9:47 pm
				by coilbook
				seems like the problem went away going back to 2.01 from 2.02
			 
			
					
				Re: Strange Bug
				Posted: Thu Jul 10, 2014 9:50 pm
				by Karba
				coilbook wrote:seems like the problem went away going back to 2.01 from 2.02
Did you try to set ray epsilon higher?
 
			 
			
					
				Re: Strange Bug
				Posted: Thu Jul 10, 2014 11:02 pm
				by coilbook
				unfortunately i did not i went back to 2.01 because i also had preview scramble bug
			 
			
					
				Re: Strange Bug
				Posted: Fri Jul 11, 2014 8:33 am
				by pixeldelune
				Thanks for your reply.
Changing the rayepsilon solve this problem, great thing !
.... But affect problem on specular materials.
You can see in attached :
1 : Rayepilon = 0 -> StrangeBug
2 : Rayepilon = 0.1 -> StrangeBug disseapear, but Specular material have problem on the side
3 : Rayepilon = 0.01 -> StrangeBug disseapear, but Specular material have problem on the side (limited but present)