Truck animation for Octane 2.0
Posted: Mon Jul 07, 2014 10:23 am
Yo!
Is there a chance to get an explanation on how the "octane 2.0 truck animation" was done?
Some idea of workflow, scene preparation, render passes?
I think a lot of us could have a nice lesson on using Octane more efficiently.
I'm still having crashes with large area scenes in cinema 4D and I'm always trying to figure out what I'm doing wrong.
Is there a chance to get an explanation on how the "octane 2.0 truck animation" was done?
Some idea of workflow, scene preparation, render passes?
I think a lot of us could have a nice lesson on using Octane more efficiently.
I'm still having crashes with large area scenes in cinema 4D and I'm always trying to figure out what I'm doing wrong.