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Multiple camera position saves
Posted: Fri Jul 04, 2014 12:06 pm
by JNDesign
Hi Paul
Is there a way to save multiple camera positions with in the plugin?
Many thanks
Re: Multiple camera position saves
Posted: Fri Jul 04, 2014 4:26 pm
by face_off
If you create a new 3D view, you can save the rendertarget to that view, so that effectively allows the camera position to be saved (just activate that view to enable that camera angle).
Paul
Re: Multiple camera position saves
Posted: Fri Jul 04, 2014 8:06 pm
by prehabitat
face_off wrote:If you create a new 3D view, you can save the rendertarget to that view, so that effectively allows the camera position to be saved (just activate that view to enable that camera angle).
Paul
Once the rendertargets have been saved can we use a lau script to render them one after another?
Re: Multiple camera position saves
Posted: Fri Jul 04, 2014 8:28 pm
by Seekerfinder
Good idea prehabitat.
Re: Multiple camera position saves
Posted: Sat Jul 05, 2014 7:40 am
by face_off
Once the rendertargets have been saved can we use a lau script to render them one after another?
If you export each camera angle to ORBX or OCS, then yes, you could each in Octane Standalone. You would need to write some LUA for Standalone to load, render and save each ORBX.
Paul