Baking various textures in just one map
Posted: Mon Jun 23, 2014 10:57 pm
Greetings
I am trying to bake some textures in one map to save memory and get a larger number of maps available in the scene, but i cant find a way to work... i am using the "bake to texture" in 3ds max.
I dont know what i am doing wrong but the model appear to loose the unwrap when i apply the octane material...
Any advice?
Fábio
I am trying to bake some textures in one map to save memory and get a larger number of maps available in the scene, but i cant find a way to work... i am using the "bake to texture" in 3ds max.
I dont know what i am doing wrong but the model appear to loose the unwrap when i apply the octane material...
Any advice?
Fábio