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Octane Stand Alone Benefit

Posted: Fri Jun 20, 2014 4:50 pm
by jlnsvfx
I understand that the stand alone version of Octane has to be purchased before buying a plugin. The stand alone edition looks really robust with features.

What are the benefits to using the stand alone version instead of a plugin - or do people use both.

thanks,
Julian

Posted: Sun Jun 22, 2014 9:52 am
by Aenima
There is a lot of 3d apps which has no integrated plugin yet or not planned to be release one. Maybe the best benefit is you can use octane.

Re: Octane Stand Alone Benefit

Posted: Sun Jun 22, 2014 9:29 pm
by grimm
I use both, especially as the plugins haven't caught up with 2.0 yet. I can use 2.0 features in standalone right now, it's just not as convenient as the plugins.

Re: Octane Stand Alone Benefit

Posted: Mon Jun 23, 2014 12:51 am
by kavorka
I find that the stand alone really works well for us. We are able to take geometry and apply different materials quickly and render out different render targets. Also we can have multiple people working in separate files and just merge the .objs into out Octane file.

Re: Octane Stand Alone Benefit

Posted: Wed Jun 25, 2014 12:55 am
by jlnsvfx
Awesome - makes it well worth learning.

thanks!

Re: Octane Stand Alone Benefit

Posted: Fri Jul 04, 2014 1:50 am
by wickedsunny
Can we export say a complete scene from Blender or Vue and take it inside the stand alone version for rendering?

Re: Octane Stand Alone Benefit

Posted: Fri Jul 04, 2014 4:51 am
by kavorka
Yep

Re: Octane Stand Alone Benefit

Posted: Fri Jul 04, 2014 9:31 am
by Vue2Octane
No, not complete scenes, at least from VUE. But you can export every tree etc. as .obj and import in Octane

Re: Octane Stand Alone Benefit

Posted: Wed Jul 09, 2014 4:15 pm
by jlnsvfx
Since objects can't be moved around in Octane - is there an update function in Octane if a scene is changed and exported again.

thanks,

Re: Octane Stand Alone Benefit

Posted: Thu Jul 10, 2014 12:51 am
by dsyee
Yes...When you load an OBJ into Octane, it creates a Mesh node that has a file reference. Next to the filename there's a "Refresh" button. So whenever you update the OBJ in your modeling application, you can export it again and hit Refresh and it will update the scene (as long as the file is in the same location).