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Octane for Softimage 1.02 RC4 [Obsolete]

Posted: Tue May 20, 2014 11:52 am
by face
Some updates...

FIXED:
  • The transform shaders work on all texture generator shaders.
  • Instances are exported at any kind of parrent objects.
  • Meshes with SubD level other than 0 aren´t exported a second time.
  • Error message for differnet Render Properties is easier to understand.
  • The problem with instability is solved.
  • Actual processed mesh is shown in the render/preview window.
DOWNLOAD
MANUAL
INSTALLATION INSTRUCTIONS
  • Please follow the installation instructions in the on-line manual.
NVIDIA DRIVER REQUIREMENTS
  • This version requires video driver 314.22 or higher.
Have fun,
face

Re: Octane for Softimage 1.02 RC4 [Current]

Posted: Tue May 20, 2014 6:38 pm
by yashugan
SUPER!!!!!!!!!!!!!
Super thank you! i go to render!!!!!!!!!

Re: Octane for Softimage 1.02 RC4 [Current]

Posted: Tue May 20, 2014 10:36 pm
by PeterCGS
When using alpha channel, and keep environment, the background just goes black. So it seems "keep environment" doesnt work in the preview window at least (saved downed images do contain the background).

Re: Octane for Softimage 1.02 RC4 [Current]

Posted: Wed May 21, 2014 9:56 am
by face
PeterCGS wrote:When using alpha channel, and keep environment, the background just goes black. So it seems "keep environment" doesnt work in the preview window at least (saved downed images do contain the background).
Yes, correct, 16bit works, is fixed...

face

Re: Octane for Softimage 1.02 RC4 [Current]

Posted: Wed May 21, 2014 11:43 am
by face
Have found a problem if more than one mesh is unhidden for rendering.
Try to fix it.

face

Re: Octane for Softimage 1.02 RC4 [Current]

Posted: Wed May 21, 2014 12:40 pm
by face
It was an other error than unhiding meshes, but also solved.
Wait for the next RC which i will update soon.

face

Re: Octane for Softimage 1.02 RC4 [Current]

Posted: Wed May 21, 2014 3:09 pm
by Gescort
Hi, face!
When I change the settings in Octane_Imager render starts again, but in standalone change settings without rerendering.

Re: Octane for Softimage 1.02 RC4 [Current]

Posted: Wed May 21, 2014 6:29 pm
by face
Correct, when you change an output or an environment shader in Softimage, all material shaders becomes a dirty flag.
This means, the imager itself isn´t the trigger for a rerender, the material shaders are the trigger.
It´s also a bad evaluation programming inside Softimage.
The only way is to check each shader parameter by hand, that is what i do for the envirinment shaders.
But it is slower by around 25%. If you can live with it, i will implement it...

face

Re: Octane for Softimage 1.02 RC4 [Obsolete]

Posted: Thu May 22, 2014 4:46 am
by Gescort
Thanks, I understand the problem.
Maybe in octane render settings make switcher - work with checking shaders and without it, as slower by around 25% is not a good.

Re: Octane for Softimage 1.02 RC4 [Obsolete]

Posted: Thu May 22, 2014 8:09 am
by face
Only the shader checking is lowered by 25%, so much i know.
Will make a test to check if i remember right.
It also depends how much parameters the shaders has...

The most time is spend to export and evaluate the meshes, so i think you wouldn´t notice it.
I can also make a test build...

face