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OctaneRender® for 3ds max® v1.53
Posted: Mon May 19, 2014 10:20 pm
by Karba
Main changes since version 1.50a
- scene load crash fix.
- slow geometry preparation fix (new option "use objects render settings" is switched off by default).
- Background image (used the same image as for 3dsmax viewport).
- Camera motion blur duration.
- Exporter to Standalone.
- Render setting UI restructure.
DOWNLOAD
Installer http://render.otoy.com/plugindownloads/ ... p_1_53.zip (25MB ZIP File)
Yours,
The OctaneRender® Team.
Re: OctaneRender® for 3ds max® v1.53
Posted: Mon May 19, 2014 11:21 pm
by BKEicholtz
Thanks, Karba. If I build my scene in Max, including iToo ForestPack instances, then export to STANDALONE, will they remain efficient instances?
I am wondering if we are close to the time when I can build my scene in Max, then export to STANDALONE, then render in the CLOUD. Thanks again.
Re: OctaneRender® for 3ds max® v1.53
Posted: Mon May 19, 2014 11:22 pm
by Karba
BKEicholtz wrote:Thanks, Karba. If I build my scene in Max, including iToo ForestPack instances, then export to STANDALONE, will they remain efficient instances?
I am wondering if we are close to the time when I can build my scene in Max, then export to STANDALONE, then render in the CLOUD. Thanks again.
Everything will be exported.
Re: OctaneRender® for 3ds max® v1.53
Posted: Mon May 19, 2014 11:35 pm
by Elvissuperstar007
Export does not work
Re: OctaneRender® for 3ds max® v1.53
Posted: Mon May 19, 2014 11:36 pm
by Karba
Elvissuperstar007 wrote:Export does not work
Any details?
Re: OctaneRender® for 3ds max® v1.53
Posted: Tue May 20, 2014 12:04 am
by Elvissuperstar007
Karba wrote:Elvissuperstar007 wrote:Export does not work
Any details?
max 2014
1)created animation
2)export push, nothing happens
No export file
Re: OctaneRender® for 3ds max® v1.53
Posted: Tue May 20, 2014 1:04 am
by Karba
Elvissuperstar007 wrote:Karba wrote:Elvissuperstar007 wrote:Export does not work
Any details?
max 2014
1)created animation
2)export push, nothing happens
No export file
did you setup export folder?
did you check for orbx file in this directory?
Re: OctaneRender® for 3ds max® v1.53
Posted: Tue May 20, 2014 1:06 am
by Dom74
Elvissuperstar007 wrote:Karba wrote:Elvissuperstar007 wrote:Export does not work
Any details?
max 2014
1)created animation
2)export push, nothing happens
No export file
Same here, nothing exported, no file in directory, tried with both std. and octane cameras.
Re: OctaneRender® for 3ds max® v1.53
Posted: Tue May 20, 2014 1:31 am
by Karba
Dom74 wrote:
Same here, nothing exported, no file in directory, tried with both std. and octane cameras.
Ok, got it. Will fix in a few minutes.
Re: OctaneRender® for 3ds max® v1.53
Posted: Tue May 20, 2014 1:34 am
by Dom74
Karba wrote:Dom74 wrote:
Same here, nothing exported, no file in directory, tried with both std. and octane cameras.
Ok, got it. Will fix in a few minutes.
Thanks