Diffuse material - matte issue.
Posted: Tue May 06, 2014 9:46 pm
Hi,
I'm not sure if my understanding of the 'matte' option in the diffuse shader is correct but I assumed it should work in a similar way to the native 'matte object' setting in object render properties... Having matte checked should make it invisible to the alpha channel right? (or is this simply a 'block colour' setting?)
I have matte checked in the material node but the object is still rendering in the alpha channel.
Any advice on this gratefully received.
Cheers
I'm not sure if my understanding of the 'matte' option in the diffuse shader is correct but I assumed it should work in a similar way to the native 'matte object' setting in object render properties... Having matte checked should make it invisible to the alpha channel right? (or is this simply a 'block colour' setting?)
I have matte checked in the material node but the object is still rendering in the alpha channel.
Any advice on this gratefully received.
Cheers