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Interiortestscene - 432 bathroom

Posted: Wed Apr 23, 2014 12:03 pm
by Chriz
Hi, after some testd with SSS and fog i tried for the first time to render an interiorscene with octane. I built and rendered this scene in C4D. I used this scene, because i wanted to compare with the original image made for the 432 Tower in NY.

It rendered on a GTX780 for 2:12:12 and was stopped at 8200 samples. There was a lot of heavy noise on the fassades of the skyscrapers, which might look better with more visible lights and windows. But this is no artwork, this is an interior test. :) I guess the original image gets alive by the spectacular, wide view over Manhattan. So my doesn´t. ;)
432-Bath-test-B.jpg

Re: Interiortestscene - 432 bathroom

Posted: Fri May 09, 2014 7:23 pm
by Ron
Looks interesting. How did you achieve the background? Is it a plate or did you use geometry? And did you use portals for the windows?

Cheers - Ron

Re: Interiortestscene - 432 bathroom

Posted: Fri May 09, 2014 8:47 pm
by Chriz
It´s geometry, a daylight and there is no windowglas... Next time i would use some photobackground. This was just my first interiortest with octane. :| I think i have learnt a bit more since this picture about how this works.

Here you can find my current octane-testscene http://render.otoy.com/forum/viewtopic.php?f=6&t=39796