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render particles in octane

Posted: Thu Apr 17, 2014 8:08 am
by turtles123
hello everyone!

in my scene i have a standard emitter, that emits sferes,(i am trying to replicate a rain situation) the simpliest particle scene ever. the scene is illuminated with a sky+hdri.

when i see my scene with the live viewer everything looks normal as expected. but when i launch the render to picture viewer i see nothing. i had my render going all the night just to find out that i had a bounch of totally black pngs.

(i have also tried to put my sfere inside a cloner in object mode, i put the emitter inside the object field and then i have baked the animation with mograph cache, but the render still doesn't work)


thx!

Re: render particles in octane

Posted: Thu Apr 17, 2014 12:14 pm
by bepeg4d
please, deactivate the "render perfect" option in the attribute of the sphere, otherwise it can't be trasformed correctly in to geometry ;)
ciao beppe

Re: render particles in octane

Posted: Thu Apr 17, 2014 10:04 pm
by turtles123
it works...grazie beppe!