render particles in octane
Posted: Thu Apr 17, 2014 8:08 am
hello everyone!
in my scene i have a standard emitter, that emits sferes,(i am trying to replicate a rain situation) the simpliest particle scene ever. the scene is illuminated with a sky+hdri.
when i see my scene with the live viewer everything looks normal as expected. but when i launch the render to picture viewer i see nothing. i had my render going all the night just to find out that i had a bounch of totally black pngs.
(i have also tried to put my sfere inside a cloner in object mode, i put the emitter inside the object field and then i have baked the animation with mograph cache, but the render still doesn't work)
thx!
in my scene i have a standard emitter, that emits sferes,(i am trying to replicate a rain situation) the simpliest particle scene ever. the scene is illuminated with a sky+hdri.
when i see my scene with the live viewer everything looks normal as expected. but when i launch the render to picture viewer i see nothing. i had my render going all the night just to find out that i had a bounch of totally black pngs.
(i have also tried to put my sfere inside a cloner in object mode, i put the emitter inside the object field and then i have baked the animation with mograph cache, but the render still doesn't work)
thx!