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OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 3:31 am
by Karba
Main changes since version 1.20

Rendering
  • Added support for object properties to control the direct/indirect visibility of objects via object layer map nodes.
  • Added general support for various texture projections: UV, spherical, cylindrical, linear, perspective, box mapping.
  • Added ability to apply an additional transformation in the mapped UVW space.
  • Added ability to apply the texture projection in local object (/instance) space.
  • Added border modes to image texture nodes to control the behavior of image textures outside the standard UV range [0 .. 1].
  • Improved wire frame rendering of the info channel kernel.
  • Added the possibility to set the value of greyscale color texture nodes to values > 1, which can be helpful to set higher bump strengths than previously possible.
  • Increased the maximum render resolution to 32K x 32K pixels.
  • Camera motion blur.
  • Gradient texture support.
  • Xref support.
  • Using render settings for mesh/turbo smooth modifiers.
  • Camera correction modifier support.
  • Clay render option.
  • Image texture reloading button.
DOWNLOAD
Installer http://www.refractivesoftware.com/plugi ... p_1_50.zip (25MB ZIP File)

Yours,
The OctaneRender® Team.

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 5:33 am
by emihich
Congratulations 8-)

litlle note after trying to install.
The wizard is not working for me and won't install, but loved the graphics.
Anyone else having trouble instaling ? I never had it before, but I like the idea of a Wizard
from Now on.And I am sure that you can fix it in no time if it is buggy.
Is there an option to install manually like before ?

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 5:57 am
by RobSteady
Great! Thanks for the effort, guys :D
Next release maybe color correction?

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 6:20 am
by bicket
Thanks KArba

1st issue : DLL Octane3dsmax.dlr failed to initialize
Error Code 193- %1 is not a valid Win32 application

=> 3Dsmax 2012 64 / win 7 64

return to 1.31 :(

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 7:36 am
by matttrebor
Thank you for this release.

OctaneLights seems to be broken.

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 7:38 am
by Karba
bicket wrote:Thanks KArba

1st issue : DLL Octane3dsmax.dlr failed to initialize
Error Code 193- %1 is not a valid Win32 application

=> 3Dsmax 2012 64 / win 7 64

return to 1.31 :(
Did you close 3dsmax before installation?

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 7:39 am
by Karba
matttrebor wrote:Thank you for this release.

OctaneLights seems to be broken.
What do you mean?

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 7:42 am
by Elvissuperstar007
2012 not working
2014 good

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 7:44 am
by Karba
Elvissuperstar007 wrote:2012 not working
2014 good
Ok, I will check and fix it tomorrow.

Re: OctaneRender® for 3ds max® v1.50

Posted: Mon Apr 07, 2014 7:49 am
by bicket
Karba wrote:
bicket wrote:Thanks KArba

1st issue : DLL Octane3dsmax.dlr failed to initialize
Error Code 193- %1 is not a valid Win32 application

=> 3Dsmax 2012 64 / win 7 64

return to 1.31 :(
Did you close 3dsmax before installation?

Yes i did. Detection of 3dsmax version and installation path is ok.
I think the extraction is not pointing the good archive.