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octane and visibility

Posted: Fri Mar 21, 2014 2:57 pm
by matttrebor
Octane works fine with the visibility slider.
But per exemple when I have 2 boxes at the same position (and same size) with the visibility set to 0 to one box, it generate some bugs.

Here is an exemple :

Image

I encounter this problem when I use Rayfire per exemple, because it generate a prefragmented object.

Re: octane and visibility

Posted: Sat Mar 22, 2014 10:23 pm
by Karba
matttrebor wrote:Octane works fine with the visibility slider.
But per exemple when I have 2 boxes at the same position (and same size) with the visibility set to 0 to one box, it generate some bugs.

Here is an exemple :

Image

I encounter this problem when I use Rayfire per exemple, because it generate a prefragmented object.
Coplanar polygons are always a bad idea.