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HDRI trouble, how to get HDRI´s work right?

Posted: Wed Feb 26, 2014 6:50 pm
by djart
Hello,

for a current project i decided to use octane for outdoor architcture animation.
I did some tests with the free HDRI set from Vizpeople and they work fine, more or less.
See imagenumber 1

But the hdri is mostly overexposed. to get rid of it, i put a colorshader in(for brighness etc. control)
, with gives me the wanted result, but it causes heavy fireflies. This is PROBLEM ONE
See imagenumber 2

Problem two is, if i use some other HDRI´s from Vizpark as for example, i get a totally unusable and uncontrollable overexposed image
See imagenumber 3

I use version 1,13, cause it runs very stable.

What can i do to get hdri´s work right/ get rid of the fireflies or overexposed images?

Any help is appreciated.

Re: HDRI trouble, how to get HDRI´s work right?

Posted: Wed Feb 26, 2014 7:32 pm
by djart
Its funny that sometimes the solution lays so close to the problem.

I just did the old "Sun Daylight + HDR workaround" trick, using a big sphere of 600000cm and put the HDR into the diffuse channel. Opacity is set to 50. Now i can use the colorcorr. shader for the HDR without any problem
to get rid of any overexposed look.

cheers,
djart

Re: HDRI trouble, how to get HDRI´s work right?

Posted: Wed Feb 26, 2014 8:20 pm
by roeland
The problem is often that the gamma value of the image is still set to 2.2. For HDR images it should be set to 1.0.

--
Roeland

Re: HDRI trouble, how to get HDRI´s work right?

Posted: Thu Feb 27, 2014 7:30 am
by djart
Hello roeland,

thx for your help. Changing gamma value works for some HDR´s but others i just cant get to work right.
The overexpose is so heavy, that i would need - values for gamma, power etc. :)
Maybe the Dynamic Range of the HDR´s is to big?

The best solution for me now is to use a daylight, put the HDR´s onto a sphere, opacity to 50% and use colorcorr. in diffusechannel for controlling the HDR.

cheers,
djart

Re: HDRI trouble, how to get HDRI´s work right?

Posted: Thu Feb 27, 2014 3:31 pm
by aoktar
your hdrs maybe not so good.

Re: HDRI trouble, how to get HDRI´s work right?

Posted: Fri Feb 28, 2014 7:21 am
by djart
aoktar wrote:your hdrs maybe not so good.
I guess these should work fine http://www.vizpark.com/product-category/hdri/ http://www.viz-people.com/online-store/ ... -87/ctx-22
Theres no problems using them with Vray or AR3/ Physical.