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Polys vs. texture size

Posted: Thu Feb 13, 2014 7:30 am
by treddie
Hi.

I was doing some tests, and was curious if my conclusion here is correct...That poly counts affect render time more than texture sizes by a fair margin, but texture sizes affect memory usage far more than poly counts.

Re: Polys vs. texture size

Posted: Fri Feb 14, 2014 2:33 am
by FooZe
That sounds right...
More poly's mean more time spent calculating ray intersections with geometry.
Textures are quite VRAM intensive. Especially HDR ones.

Thanks
Chris.

Re: Polys vs. texture size

Posted: Fri Feb 14, 2014 5:13 am
by treddie
Thanks, Chris. It never dawned on me that the poly counts were SO much more labor intensive than the textures...I wanted a render to concentrate on some particular parts so I dumped all the textures on all the others. For a reduction of textures of maybe 70%, I only saw a render speed improvement of about 11%. Live and learn! :)