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Humpback whale playing in the water
Posted: Tue Feb 11, 2014 3:53 pm
by kayze
This is a little clip from a personal project. A humpback whale is playing in the water recorded from a boat.
Need to add some foam from the waves. and maybe some bits of ice floating.
and heres a little progress from one of the other clips, the grand splash. this is just version 1, there is another version currently baking in the oven
Re: Humpback whale playing in the water
Posted: Tue Feb 11, 2014 7:30 pm
by xxdanbrowne
Just wow!
Re: Humpback whale playing in the water
Posted: Thu Feb 13, 2014 10:19 pm
by kayze
xxdanbrowne wrote:Just wow!
thanks!
New video! added foam and some extra splash particles(not very visible due to vimeo only allowing 1 hd upload per week)
but anyways here it is, next step is meshing... then back to maya and octane!
Re: Humpback whale playing in the water
Posted: Thu Feb 13, 2014 11:50 pm
by xxdanbrowne
I'm not a realflow expert. Is there a way to get the animated mesh out of realflow and into maya without exporting it as an .obj sequence and then get it into octane as an alembic?
Re: Humpback whale playing in the water
Posted: Fri Feb 14, 2014 7:21 am
by kayze
xxdanbrowne wrote:I'm not a realflow expert. Is there a way to get the animated mesh out of realflow and into maya without exporting it as an .obj sequence and then get it into octane as an alembic?
yes, when i export it later. I will get a series of .bin files. One per frame, then i use realflows own importtool in maya and each bin gets loaded on its own frame. Octane don't even notice, it thinks that it's a regular mesh. Just a new one each frame so no problems there iether

Re: Humpback whale playing in the water
Posted: Mon Feb 17, 2014 7:02 am
by 3rdeye
looks really kool !!
Re: Humpback whale playing in the water
Posted: Tue Feb 18, 2014 8:59 am
by treddie
Yah, really cool!
I've wondered about RealFlow's .bin format and how to get meshes out of it. I got tired of RealFlow for that very reason because I could not export even one useable mesh frame out of it, because of the proprietary format. Not a universal format friendly program.