OctaneRender® for ArchiCAD - build 1.37 [OBSOLETE]
Posted: Fri Jan 17, 2014 8:10 am
This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for ArchiCAD, build 1.27 onwards (TEST RELEASE). This version is compiled against Octane 1.27+, so see the requirements for that build regarding compatibility with your video card.
This version of the plugin runs on ArchiCAD 15, 16 and 17 - 64 bit.
Scenes saved with this build cannot be loaded with the 1.20 build, so make sure you keep a backup of the 1.20 scenes.
If you have a support issue, pls provide the following information:
- Operating System (ie. Win XP, Vista, 7, 8)
- 32 or 64 bit
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- ArchiCAD version (ArchiCAD -> Help -> License Information -> Version and Build Number
- OctaneRender for ArchiCAD version (ie. 1.02a)
- In the unlikely event of a crash, pls provide the dump report from the C:\Users\[username]\Graphisoft\BugReporting-[version] folder (on Win 7). Either post or email (to "paul at physicalc-software.com") the "ArchiCAD-XXXXXX-FATAL.RPT" file from this folder.
Change Log from release 1.20
- Compiled against Octane 1.28 - so substantial changes to the underlying plugin code
- Pin names/node names changed to be more user friendly
- Implemented texturemap projections and transforms - a huge bonus to ArchiCAD users, since that app doesn't natively support re-UV mapping
- "Export" to OCS (Octane Standalone) added to the first tab of the plugin
- All "scale" pins have been replaced with transform nodes. So you can apply different projections to texturemaps and procedural textures. Old scales from your saved scenes are not retained.
- Converting material with rotated texturemaps is not working correctly yet - but texture scales are working.
- Improved logging. Open the Cuda Log (devices tab) to see any general Octane errors and/or logging.
- Camera motion blur not implemented (unsure if anyone needs this from Rhino or not)
- If you want to rotate an IBL, set the project the Spherical and move the rotation sliders.
- It is strongly recommended that you delete your default rendertarget settings (delete C:\Users\[username]\AppData\Local\OctaneRender for ArchiCAD\Defaults\rendertarget.oar) and recreate them again in the plugin. This will ensure the new daylight structure is saved in your default rendertarget.
For more information...
- Read the on-line manual
- Read the FAQ
- Watch Tapperworks Showcase Part 1, Part 2 and Part 3
- Check the Facebook page
- Post your question on this forum thread
Limitations
Refer to the on-line manual
Download Links
Download the plugin from the following links:
- OctaneRender for ArchiCAD 17 1.37.0.10 (64 bit)
- OctaneRender for ArchiCAD 16 1.37.0.10 (64 bit)
- OctaneRender for ArchiCAD 15 1.37.0.10 (64 bit)
Paul
This version of the plugin runs on ArchiCAD 15, 16 and 17 - 64 bit.
Scenes saved with this build cannot be loaded with the 1.20 build, so make sure you keep a backup of the 1.20 scenes.
If you have a support issue, pls provide the following information:
- Operating System (ie. Win XP, Vista, 7, 8)
- 32 or 64 bit
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- ArchiCAD version (ArchiCAD -> Help -> License Information -> Version and Build Number
- OctaneRender for ArchiCAD version (ie. 1.02a)
- In the unlikely event of a crash, pls provide the dump report from the C:\Users\[username]\Graphisoft\BugReporting-[version] folder (on Win 7). Either post or email (to "paul at physicalc-software.com") the "ArchiCAD-XXXXXX-FATAL.RPT" file from this folder.
Change Log from release 1.20
- Compiled against Octane 1.28 - so substantial changes to the underlying plugin code
- Pin names/node names changed to be more user friendly
- Implemented texturemap projections and transforms - a huge bonus to ArchiCAD users, since that app doesn't natively support re-UV mapping
- "Export" to OCS (Octane Standalone) added to the first tab of the plugin
- All "scale" pins have been replaced with transform nodes. So you can apply different projections to texturemaps and procedural textures. Old scales from your saved scenes are not retained.
- Converting material with rotated texturemaps is not working correctly yet - but texture scales are working.
- Improved logging. Open the Cuda Log (devices tab) to see any general Octane errors and/or logging.
- Camera motion blur not implemented (unsure if anyone needs this from Rhino or not)
- If you want to rotate an IBL, set the project the Spherical and move the rotation sliders.
- It is strongly recommended that you delete your default rendertarget settings (delete C:\Users\[username]\AppData\Local\OctaneRender for ArchiCAD\Defaults\rendertarget.oar) and recreate them again in the plugin. This will ensure the new daylight structure is saved in your default rendertarget.
For more information...
- Read the on-line manual
- Read the FAQ
- Watch Tapperworks Showcase Part 1, Part 2 and Part 3
- Check the Facebook page
- Post your question on this forum thread
Limitations
Refer to the on-line manual
Download Links
Download the plugin from the following links:
- OctaneRender for ArchiCAD 17 1.37.0.10 (64 bit)
- OctaneRender for ArchiCAD 16 1.37.0.10 (64 bit)
- OctaneRender for ArchiCAD 15 1.37.0.10 (64 bit)
Paul