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axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 1:04 am
by mantra
Re: axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 2:44 am
by jakchit
Very cool rendering. It is like a drawing/painting but realistically done.
Re: axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 3:56 am
by Daniel
Very nice indeed. For some reason my eyes kept telling me there was chromatic aberration in this image, even though there was none (and you can't do it in Octane).
Re: axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 11:46 am
by waterthinking
very nice image indeed!
pd. what's the texture on the background? where did you get that? can you share it with us?
Re: axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 1:12 pm
by mantra
hi & thx)
chromatic aberration = post
Re: axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 3:18 pm
by ironelix
Nice image mantra!!
Re: axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 3:55 pm
by Daniel
mantra wrote:hi & thx)
chromatic aberration = post
bg tex
I know it's post-processing, but I'm so used to Blender where there's a compositing node which allows you to do it automatically. Oh, compositing nodes in Octane, what a dream that would be! (and render layers!)
Re: axe (testing 1.23-5)
Posted: Sat Oct 02, 2010 4:02 pm
by mantra
compositing nodes in Octane not needed i think...
i using Fusion & my CA plugin
Re: axe (testing 1.23-5)
Posted: Sun Oct 03, 2010 2:56 pm
by waterthinking
thanks mantra

Re: axe (testing 1.23-5)
Posted: Wed Oct 06, 2010 9:04 pm
by mantra
little update