Integrated plugin performance
Posted: Sun Dec 29, 2013 1:32 pm
Hi,
I am running Cinema 4D R13 on Windows 7 64-bit workstation with 2 Titan GTX graphic cards. I purchased Octane standalone and integrated C4D plugin combo a week ago and have been using it extensively since then.
I did a couple of integrated vs standalone benchmarks in DirectLighting mode:
Standalone v1.20: 47 MS/sec
C4D integrated v0.99f beta: 17 MS/sec
As you see, performance difference is rather drastic. Is this normal?
My workflow involves creating short (15-25 sec long) animations in 1920x1080 resolution. Since there is no easy way to export animations into standalone version, I am bound to integrated Cinema4D plugin.
Is there any way to speed up render speeds? I read on the announcement page that Maya integrated plugin offers the same performance as standalone version. I could switch to Maya since Autodesk offers 200 USD/month subscription model and my animations are fairly simple.
I am running Cinema 4D R13 on Windows 7 64-bit workstation with 2 Titan GTX graphic cards. I purchased Octane standalone and integrated C4D plugin combo a week ago and have been using it extensively since then.
I did a couple of integrated vs standalone benchmarks in DirectLighting mode:
Standalone v1.20: 47 MS/sec
C4D integrated v0.99f beta: 17 MS/sec
As you see, performance difference is rather drastic. Is this normal?
My workflow involves creating short (15-25 sec long) animations in 1920x1080 resolution. Since there is no easy way to export animations into standalone version, I am bound to integrated Cinema4D plugin.
Is there any way to speed up render speeds? I read on the announcement page that Maya integrated plugin offers the same performance as standalone version. I could switch to Maya since Autodesk offers 200 USD/month subscription model and my animations are fairly simple.