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Integrated plugin performance

Posted: Sun Dec 29, 2013 1:32 pm
by sagitane
Hi,

I am running Cinema 4D R13 on Windows 7 64-bit workstation with 2 Titan GTX graphic cards. I purchased Octane standalone and integrated C4D plugin combo a week ago and have been using it extensively since then.

I did a couple of integrated vs standalone benchmarks in DirectLighting mode:

Standalone v1.20: 47 MS/sec
C4D integrated v0.99f beta: 17 MS/sec

As you see, performance difference is rather drastic. Is this normal?

My workflow involves creating short (15-25 sec long) animations in 1920x1080 resolution. Since there is no easy way to export animations into standalone version, I am bound to integrated Cinema4D plugin.

Is there any way to speed up render speeds? I read on the announcement page that Maya integrated plugin offers the same performance as standalone version. I could switch to Maya since Autodesk offers 200 USD/month subscription model and my animations are fairly simple.

Re: Integrated plugin performance

Posted: Sun Dec 29, 2013 1:40 pm
by aoktar
there is no big different between standalone and sdk. Possible you are doing something wrong. But without seeing your tests, i can't say anything. Show something from your tests and settings to compare

Re: Integrated plugin performance

Posted: Sun Dec 29, 2013 2:48 pm
by sagitane
In case anyone wonders, here is the scene I'm working on:

Re: Integrated plugin performance

Posted: Sun Dec 29, 2013 3:25 pm
by aoktar
Hi,
do you have standalone file for this scene?

Re: Integrated plugin performance

Posted: Sun Dec 29, 2013 3:30 pm
by sagitane
No, I do not.

I compared it directly with benchmark scene provided with standalone version. It was a mistake I suppose...

Re: Integrated plugin performance

Posted: Sun Dec 29, 2013 9:25 pm
by FooZe
sagitane wrote:No, I do not.

I compared it directly with benchmark scene provided with standalone version. It was a mistake I suppose...
Yes, render speed is very scene specific.
Geometry complexity, material complexity, kernel settings, resolution etc all change the render speed.

Re: Integrated plugin performance

Posted: Sun Dec 29, 2013 9:28 pm
by sagitane
I figured that. I guess transparent objects add to render time the most.