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Render in picture viewer do not update sky texture emission
Posted: Mon Dec 23, 2013 12:06 pm
by Bolos
Hello guys,
I got another problem !
I'm trying to make an animation with directlighting and so far, everything was going fine.
I added a movie of lightnings as .jpg sequence in texture emission on a sphere to get an animated lightning to light my scene.
It works well in the LiveViewer and C4D's native viewer, but when I launch an animation render in the picture viewer, the texture emission stays on the first frame.
Any thoughts to debug this ?
Thanks by advance !
http://www.mediafire.com/download/vv9q9 ... 003bug.c4d
Re: Render in picture viewer do not update sky texture emission
Posted: Mon Dec 23, 2013 12:24 pm
by Bolos
Also, when I render frame by frame in the picture viewer, the sky texture is updating as expected.
Re: Render in picture viewer do not update sky texture emission
Posted: Mon Dec 23, 2013 10:34 pm
by aoktar
yes, correct. only material updater checks the image sequence changes. Also your usage is wrong. No need to use a emission in environment. Just put a hdr/exr and use a colorcorrection for gamma
Re: Render in picture viewer do not update sky texture emission
Posted: Tue Dec 24, 2013 12:06 am
by Bolos
Thank you Aoktar, but I don't see how your answer is helpful for my problem.
Anyway, thank you again.
For the emission in the environment tag, I was just trying things to resolve my problem.
I thought that maybe the emission animation could work with the environment tag. But obviously not.
Re: Render in picture viewer do not update sky texture emission
Posted: Tue Dec 24, 2013 3:00 am
by aoktar
i tried to mean actually it doesn't support the animated sequence in environmenttag. But i'll try to add for next version.
But in anim. rendering, shouldn't be any problem
Re: Render in picture viewer do not update sky texture emission
Posted: Wed Dec 25, 2013 3:31 pm
by Bolos
Okay, but in the file I attached in the first post, can you tell me what I have to do to get my jpg sequence being updated when I render a movie ?
Thanks!
Re: Render in picture viewer do not update sky texture emission
Posted: Thu Dec 26, 2013 11:56 pm
by Bolos
The only way to make it work at the moment is to resend all data for each frame, but of course it's taking a while for each frame.
And I have more than 3000 frames to render !
Please somebody help!
Re: Render in picture viewer do not update sky texture emission
Posted: Fri Dec 27, 2013 12:10 am
by aoktar
you don't need to resend for updating textures. What's wrong with?
Re: Render in picture viewer do not update sky texture emission
Posted: Fri Dec 27, 2013 12:36 am
by Bolos
Err, I'm using a sphere for lightning, I put a shader with animation texture emission on, but when I render the animation, the texture emission is not updating.
You can see the problem in the file I uploaded. (if you don't focus on the sky with the same shader)
Thank you.
Re: Render in picture viewer do not update sky texture emission
Posted: Sat Dec 28, 2013 12:49 pm
by Bolos
Somebody for an idea ?
Cause right now, with "resend all data" it's a 5 days render for my 3000+ frames, it's a bit long !