Blender newbie goes Octane plugin
Posted: Fri Dec 20, 2013 6:30 am
Not a very explanative title ... but I decided to group my questions under such a thread, so I don't clutter up the forum with my newbish questions as a newbie - and hopefully doesn't enrage the RTFM people in case I have missed something. I had used Blender Cycles before, so that's where I come from.
Questions/Remarks:
1. I noticed the viewport set to rendered view does not update geometry immediatly ... I have to switch modes (object/edit) to get it to update. Is that a bug or normal?
2. Hitting F12 (render) does not give a progress info anywhere .. there is no bar or number increasing or bits of rendered rectangles showing up etc, so I was wodnering if soemthing happens or if I had hit a bug? Do I even need F12, as the octane plugin always sees to just render towards maximum if you leave it be?
3. I love the LiveDB! But the tree view is a bit cumbersome to use if you end up going down a few directory levels and then scroll down .. it wastes screen space and lacks overview ... I guess some gallery-style approach with filters/pulldowns etc might be quicker? But I think I read somewhere on here that soemthing is planned. Nevertheless, it's lovely to have a community material DB - that really was missing from cycles.
4. The question probably already asked a few times: why not Blender 2.69?
Questions/Remarks:
1. I noticed the viewport set to rendered view does not update geometry immediatly ... I have to switch modes (object/edit) to get it to update. Is that a bug or normal?
2. Hitting F12 (render) does not give a progress info anywhere .. there is no bar or number increasing or bits of rendered rectangles showing up etc, so I was wodnering if soemthing happens or if I had hit a bug? Do I even need F12, as the octane plugin always sees to just render towards maximum if you leave it be?
3. I love the LiveDB! But the tree view is a bit cumbersome to use if you end up going down a few directory levels and then scroll down .. it wastes screen space and lacks overview ... I guess some gallery-style approach with filters/pulldowns etc might be quicker? But I think I read somewhere on here that soemthing is planned. Nevertheless, it's lovely to have a community material DB - that really was missing from cycles.
4. The question probably already asked a few times: why not Blender 2.69?