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very nude (sensitive soul refrain)

Posted: Fri Dec 06, 2013 10:36 am
by bicket
just a SSS test, hope you like it ;)

model and texture from DAZ 3D.

Re: very nude (sensitive soul refrain)

Posted: Fri Dec 06, 2013 11:55 am
by morphious2013
Awesome render. Curious. Did you use Texture environment with HDRI or light emitters? Thanks.

Re: very nude (sensitive soul refrain)

Posted: Fri Dec 06, 2013 12:04 pm
by DIO
I love the looks, though I think it looks more like painted or illustrated than realistic.
But nevertheless a very nice render.

Re: very nude (sensitive soul refrain)

Posted: Fri Dec 06, 2013 1:08 pm
by ivankio
Nice subject.
The flesh color reminds me of fresh tuna. I wonder if a more vivid red would feel less uncanny, even if this color is plausible for dried out muscles.

I agree about the painted feel. The heavily painted lighting/AO in the diffuse map spoils the realism. Although a new diffuse would be a hard work, maybe the other attributes could easily improve the render with little mapping manipulation. All materials look the same: flesh, cartilage, bone, ligaments and fat.

Now you made me remember 2011 Heidi Klum's Halloween costume:
Image

Re: very nude (sensitive soul refrain)

Posted: Fri Dec 06, 2013 6:03 pm
by bicket
DIO wrote:I love the looks, though I think it looks more like painted or illustrated than realistic.
But nevertheless a very nice render.
You're right, the goal was to make a render that can compete with anatomy illustrations.
I also live at 500 meter from the fragonard museum. ;)