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OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [OBSOLETE]

Posted: Fri Nov 08, 2013 1:39 am
by JimStar
OctaneRender™ for Blender plugin. Windows x64 version.

Image


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one. To stop the server - just right-click its icon in the tray.
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Added "Subframe Motion Blur" feature. So far the "Movable proxy" objects feature is not fully implemented, so this motion blur will work not with the full possible speed. After "Movable proxy" feature will be implemented in next versions - this motion blur feature will become a lot faster...
  • Added "Interpolated vertex normals" info-channel type.
  • Minor improvements and bug fixes...
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After starting OctaneServer it will take some time before the LiveDB tree and LiveDB material previews will be available from Blender - as OctaneServer caches the LiveDB data from remote server right after starting. But only the materials groups tree will be re-cached every time after server start, LiveDB material preview images will be cached only once - so only the very first OctaneServer start will need some more time before LiveDB tree will be available in Blender.

DOWNLOAD (both distributives must be reinstalled, they depend on each other)

Blender Octane Edition - 1.20.2 - 2.6 beta (2.68a) (51.7MB autoinstaller file)
Octane Server - 1.20.2 - 2.6 beta (32.3MB autoinstaller file)

Re: OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [CURRENT

Posted: Fri Nov 08, 2013 3:29 am
by bluerocket
Thanks JS

Regards

Re: OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [CURRENT

Posted: Fri Nov 08, 2013 5:57 am
by rootaman
Thanks... the ScaleY still not working for the image texture node... I hope this will be fix in next release ;)

Re: OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [CURRENT

Posted: Fri Nov 08, 2013 6:04 am
by JimStar
rootaman wrote:Thanks... the ScaleY still not working for the image texture node... I hope this will be fix in next release ;)
Yep.;)
I was just concentrated especially on Motion Blur for this release, it's a big chunk of work... So, will close other little tickets in next release...

Re: OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [CURRENT

Posted: Fri Nov 08, 2013 7:44 am
by suvakas
Is the motion blur Octane feature now or is it still a "hack" ?

Suv

Re: OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [CURRENT

Posted: Sat Nov 09, 2013 5:10 pm
by lakris
Where will i find the LiveDB in Blender, if it's available?
:)

EDIT: ok, i've found it, but how do i apply it ti fex. a cube?
EDIT2: ok, i got it ;)

Re: OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [CURRENT

Posted: Sat Nov 09, 2013 8:36 pm
by Force44
Tnx!

But i see some lags in this version

1.When i resize any windows i have a really long time pause and blender hanging
2.When change material and window render active i have the same bug.

Re: OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [OBSOLET

Posted: Mon Nov 11, 2013 4:36 am
by JimStar
Next version HERE.;)