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adjusting a texture

Posted: Mon Sep 16, 2013 8:01 pm
by Jorgensen
Hi

Just a quick question.

If I have a material that uses an image texture, is it then possible to adjust lightness, hue to that image inside 3ds max - or do I have to open the texture in photoshop and add the changes in here?

Thanks
Jorgensen

Re: adjusting a texture

Posted: Mon Sep 16, 2013 11:18 pm
by MaTtY631990
You can make a texture lighter/darker with a color correction node placed first in your diffuse slot first with the map loaded into this. The only thing you cannot alter at the moment is hue.

Thanks
Matt

Re: adjusting a texture

Posted: Tue Sep 17, 2013 6:29 am
by Jorgensen
Thank Matt

Very appreciated.

Thanks.