Page 1 of 1
Black Body Emission - Sampling Rate - HOW MUCH!!!???
Posted: Mon Sep 16, 2013 6:14 pm
by lassinger
hi,
as you can see in the attachment, the light from the Black Body Emission on the Wall show a pixellike Light/Structure... too rough...
my sampling rate is about 100... it it too low? or what is the problem...?
THANKS!
Re: Black Body Emission - Sampling Rate - HOW MUCH!!!???
Posted: Tue Sep 17, 2013 6:53 am
by atome451
Hello,
Is your light plane or mirror subdivided with more polygones than necessary ? With smooth ? This takes more samples to resolve.
Is it PMC kernel ? PMC should be used with this kind of scene with mirror and light reflexion i think.
It's just ideas, maybe i'm wrong...

Re: Black Body Emission - Sampling Rate - HOW MUCH!!!???
Posted: Tue Sep 17, 2013 7:26 am
by slepy8
This seems to look like Pathtracing.
100 samples is way not enough in this case.
Try with 500 up .
Re: Black Body Emission - Sampling Rate - HOW MUCH!!!???
Posted: Tue Sep 17, 2013 2:08 pm
by lassinger
ok, thanks for tips...
it is direct lighting...
. . .
i will test several sampling rates...
Thanks!