Page 1 of 1

IES Orientation Issue

Posted: Thu Sep 12, 2013 2:32 pm
by mate
I'm trying to setup an IES Light. Now it should shine in the local Z-Direction of the Area Light, right? When I rotate it around local X it behaves like expected, but when I rotate around local Y, it does weird things. It also does weird things when I rotate around local Z, which shouldn't do anything, right? Also, the orientation settings inside the tag seem to be connected to the light object itself, but they also keep doing weird things. Is this a bug? Thanks.

Re: IES Orientation Issue

Posted: Thu Sep 12, 2013 2:36 pm
by mate
PS: 0.72b, as everything newer is less stable so far.

Re: IES Orientation Issue

Posted: Fri Sep 13, 2013 9:07 am
by mate
so, uh, anyone?

Re: IES Orientation Issue

Posted: Fri Sep 13, 2013 12:08 pm
by aoktar
right, there is a pitfall

Re: IES Orientation Issue

Posted: Fri Sep 13, 2013 5:58 pm
by mate
Are sou saying it's a known bug?
Right now it's impossible to position IES lights?
Is there a workaround I could use?
Thanks!

Re: IES Orientation Issue

Posted: Mon Sep 16, 2013 1:06 pm
by David_S
Hi,
I had also problems to rotate IES lights. My solution is to create a polygon, orient its surface to the direction I want to be lit and apply a material with a texture emission. Then I was able to rotate the IES in the material editor and not in the tag (which indeed seems to have a bug).

David

Re: IES Orientation Issue

Posted: Mon Sep 16, 2013 3:26 pm
by Elprezzy
All these workarounds for this issue and the others floating around the forum, should have their own sticky thread of watch outs and solutions.

Re: IES Orientation Issue

Posted: Mon Sep 16, 2013 3:34 pm
by aoktar