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City
Posted: Mon Sep 13, 2010 11:32 am
by Elvissuperstar007
500 samples engine groove Pathtracing
Re: City
Posted: Mon Sep 13, 2010 11:44 am
by MaTtY631990
Awesome. keep adding details

Re: City
Posted: Mon Sep 13, 2010 11:54 am
by Elvissuperstar007
ok)
Re: City
Posted: Mon Sep 13, 2010 12:58 pm
by radiant
Is that your modeling?

or is it a plug in/ generator.
Is not, fabulous work if so, good generating

Re: City
Posted: Mon Sep 13, 2010 3:05 pm
by Elvissuperstar007
My model! 180,000 polygons total))) 190 MB of video memory Loaded from my 512 mb
Re: City
Posted: Mon Sep 13, 2010 4:58 pm
by 3rdeye
its coming up very well...keep on posting the updates
3rdeye
Re: City
Posted: Tue Sep 14, 2010 2:54 pm
by idtasos
Nice!! -both modelling and rendering
what software did you use for the modelling?
Re: City
Posted: Thu Sep 16, 2010 9:05 am
by DH3D
Cool stuff.
I particularly like "proba4.png" with the depth of field and lens flare.
It would be great to see an animated fly-through of the city!
Re: City
Posted: Thu Sep 16, 2010 4:16 pm
by kubo
Really nice city, I love those renders, now to make things more complicated

how about you add some texture controled emitters in those windows and make a nice night shot of your city? that would look awesome!
Re: City
Posted: Fri Sep 17, 2010 3:28 am
by Elvissuperstar007
I will add a night option, but Pathtracing lot of noise and hot pixels