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Coventry Stool

Posted: Sat Sep 04, 2010 5:56 pm
by Phr0stByte
Here is another low effort / high visual impact model from me. Nothing more than a sphere with a scaled flat top and three cylinders stuck into it :) Modeled in MoI, it is the Coventry stool by Studio Dunn. Just something simple to get my desired MoI > Maya > Octane work-flow nailed down. I am happy to say that I think I got it all squared away now :)

Image

Re: Coventry Stool

Posted: Sat Sep 04, 2010 10:45 pm
by kubo
hey, I love the stool! and the render too, very nice.

Re: Coventry Stool

Posted: Mon Sep 06, 2010 8:01 am
by mlody47
Thats, low effort but high end :) really

Re: Coventry Stool

Posted: Mon Sep 06, 2010 9:35 am
by 9fly
mlody47 wrote:Thats, low effort but high end :) really
+2. Very nice. I like this

Re: Coventry Stool

Posted: Mon Sep 06, 2010 12:10 pm
by jeetz4u
Nice render.

You wrote about MoI > Maya > Octane work flow..
i have a small question..

Can Maya read MOI files ??? if i am not wrong ,MOI saves in .IGES or .3dm file...

also, what is a benefit of "MoI > Maya > Octane" work flow instead of "MOI >.obj export > Octane" ???

Thank you sir.

Jeet

Re: Coventry Stool

Posted: Mon Sep 06, 2010 12:34 pm
by Phr0stByte
jeetz4u wrote:Nice render.

You wrote about MoI > Maya > Octane work flow..
i have a small question..

Can Maya read MOI files ??? if i am not wrong ,MOI saves in .IGES or .3dm file...

also, what is a benefit of "MoI > Maya > Octane" work flow instead of "MOI >.obj export > Octane" ???

Thank you sir.

Jeet
I am Using Maya for the UV-mapping of textures. I export from Moi as OBJ.

Re: Coventry Stool

Posted: Mon Sep 06, 2010 12:41 pm
by ycarry
MOI saves in .IGES or .3dm file...
MoI save .3dm, .iges, .step, .obj, .stl, .lwo, .fbx, .skp, .ai :D
When saving polygonal, it save vertices normal => direct perfect smooth
Octane can read that directly.

Re: Coventry Stool

Posted: Mon Sep 06, 2010 12:44 pm
by jeetz4u
cool...
which file format you prefer while exporting from moi to be imported to Maya ?

Re: Coventry Stool

Posted: Mon Sep 06, 2010 12:50 pm
by Phr0stByte
jeetz4u wrote:cool...
which file format you prefer while exporting from moi to be imported to Maya ?
As I said, OBJ. Here is a link to a PDF that PhilBo was good enough to make and provide, explaining proper export setting for OBJ. It was meant as a direct MoI to Octane pipeline, but it works well with Maya there in the middle too.
http://www.refractivesoftware.com/forum ... =21&t=1135

Re: Coventry Stool

Posted: Mon Sep 06, 2010 1:28 pm
by jeetz4u
Thanks... that's pretty good.
Warm Regards
JEET