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insert 2d image into 3d scene? octane differs from daz.

Posted: Tue Jun 25, 2013 8:47 am
by jimgale
This may be a bit more of a DAZ question - but applies thru to Octane as well:

How do you insert a 2d image into a 3d scene? Originally I added a primitive-cube and chose the diffuse/ambient/opacity, etc to the image. That looks ghosted but close in DAZ - however the 'tiling' doesn't match for the plugin/Octane. Horz and Vert Tile count and offsets don't match.

If there's a better way to insert an image (pretty much as an opaque flat image, but with alpha which is not opaque), please let me know.

thanks,
jim

Re: insert 2d image into 3d scene? octane differs from daz.

Posted: Tue Jun 25, 2013 8:54 am
by t_3
i'd say no, there isn't; apart from that i'd use a plane, the use together with octane is currently limited by the fact, that mappings in octane currently only support tiling but no offsets - thus you'd need something that exactly fits the primitive...

Re: insert 2d image into 3d scene? octane differs from daz.

Posted: Wed Jun 26, 2013 8:00 pm
by jimgale
Ok - that worked out well (plane). As long as the png ratio matches the plane - all is good.
Thanks,