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RGBspectrum does not show the correct color

Posted: Tue Jun 18, 2013 3:27 am
by Tofusan
This is a comparison of the plug-in version and the stand-alone version. In the stand-alone version, FF8000 has been converted to (1.000,0.218, 0.000). However, it has been converted to (1.0,0.5,0.0) in plug-in version. For this reason, it does not seem to show the correct color.
It would be cause it has not been gamma correction. I expect that it will be fixed.

Re: RGBspectrum does not show the correct color

Posted: Tue Jun 18, 2013 6:59 am
by t_3
you are right; apparently the api takes the upper value (whatever this is) instead the rgb value - as the daz (=windows) color dialog sends plain rgb fractions (80 hex =~ 0.5), this indeed leads to a wrong color input. need to check that with otoy...

Re: RGBspectrum does not show the correct color

Posted: Tue Jun 18, 2013 12:09 pm
by Tofusan
Thank you, T_3. I hope that this problem will be solved as soon as possible. :)

Re: RGBspectrum does not show the correct color

Posted: Tue Jun 18, 2013 7:54 pm
by larsmidnatt
I'm glad someone called this out. I had gotten used to it and forgot. I haven't opened up the stand alone in so long that I never had a chance to get evidence I wasn't crazy. Thanks for reporting this.

Re: RGBspectrum does not show the correct color

Posted: Tue Jun 18, 2013 8:58 pm
by abstrax

Re: RGBspectrum does not show the correct color

Posted: Tue Jun 18, 2013 9:17 pm
by t_3
thank you markus, but if fact the plugin is responsible for that; there is only a sRGB color picker from the host to input values, so i need to do the (missing) sRGB to linear calculation; currently testing it (so you can most probably scratch my post in the dev forum)...

Re: RGBspectrum does not show the correct color

Posted: Tue Jun 18, 2013 11:15 pm
by t_3
should be fixed with the next update, which is expect to appear in*
sRGB is converted to linear internally, means the daz color picker input should result in similar colors in octane.

*) a short time; i know i said being ready last week already, but still have problems to fix the linking issue, and did find some more annoyances myself; like i.e. material sets for parts do generate all new materials for the whole figure (what was not the intention) - needs a bit more work than thought...

Re: RGBspectrum does not show the correct color

Posted: Wed Jun 19, 2013 4:56 am
by face
Wrong thread ;)

face