BUG: Texture colors appear B&W in OctaneRenderDS
Posted: Sat Jun 08, 2013 9:17 pm
Texture colors from Daz3D are not transferring properly to OctaneRenderDS. Everything appears black and white!
Why? How to fix? Thank you.
This happened with Daz3D 4.5 and the upgrade to 4.6. In 4.5 the bug could be addressed by dragging in a new texture (like eyes) inside Daz3D to refresh textures, but in 4.6 the black and white persists.
I am using OcDS UPDATE v1.0.113.2313.

This happened with Daz3D 4.5 and the upgrade to 4.6. In 4.5 the bug could be addressed by dragging in a new texture (like eyes) inside Daz3D to refresh textures, but in 4.6 the black and white persists.

I am using OcDS UPDATE v1.0.113.2313.