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BUG: Texture colors appear B&W in OctaneRenderDS

Posted: Sat Jun 08, 2013 9:17 pm
by Thexder
Texture colors from Daz3D are not transferring properly to OctaneRenderDS. Everything appears black and white! :?: Why? How to fix? Thank you.

This happened with Daz3D 4.5 and the upgrade to 4.6. In 4.5 the bug could be addressed by dragging in a new texture (like eyes) inside Daz3D to refresh textures, but in 4.6 the black and white persists. :?

I am using OcDS UPDATE v1.0.113.2313.
wtf.jpg

Re: BUG: Texture colors appear B&W in OctaneRenderDS

Posted: Sat Jun 08, 2013 9:29 pm
by t_3
you need to set the diffuse texture setting (in the preferences tab), to "image"; and please tell me, what the setting was before...