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OctaneRender® for Maya® v1.16a beta [OBSOLETE]

Posted: Mon May 27, 2013 10:10 am
by JimStar
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2011, 2012, 2013 and 2013.5 / 32-bit & 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®. Materials from the Live DB are currently not available.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 279€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® Beta License" priced at 99€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses,
just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES AND FIXES SINCE LAST RELEASE:
  • Random crashes workaround.

DOWNLOAD

OctaneRender for Maya v1.16a beta (35.5MB autoinstaller file)


Yours,
The OctaneRender™ Team.

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Mon May 27, 2013 10:20 pm
by TBFX
Thanks JimStar,
Seems much more stable now. And thanks for the hard work and fast turnaround. I wasn't expecting updates in the middle of the night anymore, now that you are NZ based.

T.

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 1:43 am
by renmaxhb
Thanks,JimStar,

but batchrender still can not work yet.

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 2:20 am
by renmaxhb
TBFX

Do you test the batchrender?

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 2:38 am
by TBFX
renmaxhb wrote:TBFX

Do you test the batchrender?
Away from my workstation right now. Will give it a test later today.

T.

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 2:47 am
by renmaxhb
JimStar,
can you a quick fix vesion ,the bacthrender can work,my project must render right now, please!

TT.

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 3:32 am
by JimStar
renmaxhb wrote:JimStar,
can you a quick fix vesion ,the bacthrender can work,my project must render right now, please!

TT.
Please, can you give a more description of what does mean "can't work"? What do you do exactly, and what messages and behaviour you get, step by step?

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 3:41 am
by renmaxhb
I test many times,any maya scences can not batchrender.

You can test a any simple bacthrender job.

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 3:46 am
by renmaxhb
If run the bacthrender,maya show:// Result: Rendering Completed. See mayaRenderLog.txt for information,

In fact the plugin render nothing.

Re: OctaneRender® for Maya® v1.16a beta [CURRENT]

Posted: Tue May 28, 2013 3:52 am
by TBFX
Are you using the batch render command from within the Maya UI or the Render command from the command line? Have you tried both methods?

T.