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OctaneRender® for Maya® v1.16 beta [OBSOLETE]

Posted: Sun May 26, 2013 10:42 am
by JimStar
Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2011, 2012, 2013 and 2013.5 / 32-bit & 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®. Materials from the Live DB are currently not available.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 279€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® Beta License" priced at 99€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses,
just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES AND FIXES SINCE LAST RELEASE:
  • New 1.16 engine..
  • Fixed the bug which caused materials attached to wrong meshes in some rare cases.
  • Minor bug fixes...

DOWNLOAD

OctaneRender for Maya v1.16 beta (35.6MB autoinstaller file)


Yours,
The OctaneRender™ Team.

Re: OctaneRender® for Maya® v1.16 beta [CURRENT]

Posted: Mon May 27, 2013 2:15 am
by renmaxhb
Good,thanks!
1.16 is faster than 1.14,but batchrender can not work in some scences .

Re: OctaneRender® for Maya® v1.16 beta [CURRENT]

Posted: Mon May 27, 2013 4:08 am
by TBFX
Thanks JimStar,

This version seems quite unstable for me. I've attached some crash logs. Most of these occurred when I stopped an IPR session, made a minor change and then tried to start another IPR session. It didn't seem to matter what I changed. A couple of the crashes also happened when adjusting attribute sliders while an IPR session was active.

T.

Edit: Most of these happened while setting up the fog example scene in that I have posted here
http://render.otoy.com/forum/viewtopic.php?f=28&t=32848

Re: OctaneRender® for Maya® v1.16 beta [CURRENT]

Posted: Mon May 27, 2013 5:10 am
by JimStar
Thank you.
Will check it.

Re: OctaneRender® for Maya® v1.16 beta [OBSOLETE]

Posted: Mon May 27, 2013 10:11 am
by JimStar
Next version HERE.;)