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Hidden parts/objects in DAZ still showing during render

Posted: Sun May 19, 2013 2:23 pm
by wcngai
As subject. Is there a way to hide unwanted objects or parts?

Thanks

Re: Hidden parts/objects in DAZ still showing during render

Posted: Sun May 19, 2013 5:12 pm
by linvanchene
edited and removed by user

Re: Hidden parts/objects in DAZ still showing during render

Posted: Sun May 19, 2013 7:21 pm
by 3dmania
actually that is not what the OP meant. Since I have the same problem.

For instance I can hide a single finger in DAZ but in Octane it will still show. This is not a material issue.

I have made the same statement in my post on the current issues.

While I can hide materials, it is sometimes required to hide certain parts only. Luxrender can do this

I am attaching a screenshot for reference
01.JPG
02.JPG
Once again, this is not a material issue

Re: Hidden parts/objects in DAZ still showing during render

Posted: Mon May 20, 2013 3:47 am
by wcngai
Filtering out the surfaces, will still export the geometries? The objective is to cut down the object size. Let's say, I have very little GPU RAM, i don't want the unnecessary geometries to be loaded during render.

I know surface filtering will exclude the parts/objects in render from visibility aspect, but not sure the geometries will still be loaded into the RAM? And filtering by surfaces are very tedious, imagine I have a big scene, searching each and every surface and type them in to the filter box is really not easy. I would prefer just to click the "eye icon" in DAZ. Have them on and off to see the outcome will be much more handy.

Thanks

Re: Hidden parts/objects in DAZ still showing during render

Posted: Mon May 20, 2013 8:56 am
by 3dmania
exactly, hiding surfaces is not an issue. The problem is when I hide geometrie in Daz it still shows in Octane render. And sometimes for instance a hand has several objects which I can hide parts of in DAZ, but in Octane I only have the option of hiding the surface map "hand"

Re: Hidden parts/objects in DAZ still showing during render

Posted: Mon May 20, 2013 6:21 pm
by linvanchene
edited and removed by user

Re: Hidden parts/objects in DAZ still showing during render

Posted: Wed May 22, 2013 6:31 pm
by t_3
3dmania wrote:exactly, hiding surfaces is not an issue. The problem is when I hide geometrie in Daz it still shows in Octane render. And sometimes for instance a hand has several objects which I can hide parts of in DAZ, but in Octane I only have the option of hiding the surface map "hand"
hi 3dmania!

the standard geometry access through the ds4 sdk doesn't provide bone meshes any longer (as it was the case with ds3), so this isn't right away possible. having some talk with daz about that already, there might still be a way to achieve it though. only it is again fiddling around in a non-standard way and i have already (too) much of that to accomplish things that are not directly supported by either octane or studio (and lots of headache because of that), so i will put this in only if other problems are sorted out, sry!

Re: Hidden parts/objects in DAZ still showing during render

Posted: Thu May 23, 2013 7:15 am
by 3dmania
Heh T_3,

good to see you back in action. Thanks for the update. I understand...

No need to break your back to get this working, I can work around it.

Regards

Re: Hidden parts/objects in DAZ still showing during render

Posted: Thu May 23, 2013 2:47 pm
by t_3
3dmania wrote:Heh T_3,
good to see you back in action. Thanks for the update. I understand...

No need to break your back to get this working, I can work around it.
Regards
i'm at least ready to prove that it can be done :)

Re: Hidden parts/objects in DAZ still showing during render

Posted: Fri May 24, 2013 6:57 am
by 3dmania
do not tease, and tell us how to do it