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TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Thu May 16, 2013 7:44 pm
by niuq.cam
Hello
The Part 4 of Test Drive A.D. is complete.
Duration : 1.15 Generic off.

The task is Huge but hearts are hardworking.
Niuq and Vonc are in da House. :twisted:

For those who missed the start of the saga, a text explanation may be helpful:

- 32-44: The Murcielago expecting a play companion when suddenly an eagle appears from the road.
- 35-39: Murcielago is catching up fast in manhandling than usual motorization.
- 40-43: No way to get overtake for Gallardo...
- 44-46: Nor longer, the Murcielago opens its wings of hell, it means it's going to speed up.
- 46: A pure slow motion, Murcielago overtake without giving him a chance.
- 47-49: Well, it goes to something else and still speed up again and again.
- 50-52: Furious downshift with demonic chants. The party seems to have stopped.

To be continued ... :arrow:

---------------------------------------------------------
Now a rereading of the storyboard (Parts 1 & 2) is necessary as some things must change.

To name a few:
- New Dresses and carshaders for the Gallardo.
- New more realistic atmospheres.
- Optimized some framing and movement, the sound design has evolved too.

Go BANZAI !!!! :twisted:
Niuq

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Thu May 16, 2013 9:12 pm
by bepeg4d
wow, great, wonderful job, you are near to finish :D
approximately, what is the time per frame?
ciao beppe

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Thu May 16, 2013 10:52 pm
by Mackraft
OMG this is real? :shock:
The most beautiful pictures I've ever seen.
You have a trick to use Octane to create atmospheres and situations. It's impressive and rare.
I look forward to your film.
Fantastic desert !!!

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Thu May 16, 2013 11:27 pm
by nehale
Wow your taking C4d Vfx to another level!

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Fri May 17, 2013 10:17 am
by niuq.cam
Thank you so much nehale & mackraft for your kind comments. :D
bepeg4d wrote:wow, great, wonderful job, you are near to finish :D
approximately, what is the time per frame?
ciao beppe
For this resolution at which I work commonly (1024 x 430), 3 minutes approximately.
But for the final calculation in high resolution,
I will make a great cleaning of polygons and textures not visible.
I always use your solution to not having disconnected nodes (underground^^)

Best regards.
Niuq


A little bit higher resolution

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Fri May 17, 2013 10:44 am
by attusind
great job!
very impressive :o

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Fri May 17, 2013 7:30 pm
by Refracty
good work buddy. Can't wait to see the beatiful work in motion.

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Fri May 17, 2013 7:52 pm
by bicket
waouw ! :shock:

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Fri May 17, 2013 11:06 pm
by ROUBAL
I always use your solution to not having disconnected nodes (underground^^)
@niuq-cam : very impressive work !


What is the problem with disconnected nodes ?
Do you mean that you put models under the ground mesh to hide them without loosing materials ? I used this method in the past, but the best solution imho is to save all important models as macros. It allows to delete them and reload at will.

I am not sure, but disconnected nodes seem to be counted in System RAM, but not on GPU VRAM.

Re: TEST DRIVE ABU DHABI : Storyboard part 4 released

Posted: Sat May 18, 2013 10:08 am
by atome451
Super !
:D