Defaults or presets - materials - render targets etc.
Posted: Fri May 10, 2013 9:35 am
I was wondering...
Is there a way, short of me having to load a node tree manually, for me to set it up so that under materials, when I click on Glossy I get the glossy node, and texture nodes for diffuse, spec, roughness, bump etc. Even if its another glossy (glossy mine or something). Also, same question for Render Targets, can I set it up that my render target automatically has al the nodes I want, again, without manually loading a node tree?
Second question, is there any way (short of saving materials) that I can have a preset shelf. I have saved materials, but I would prefer to be able to see them, and work in the same way the preset shelf works.
Is there a way, short of me having to load a node tree manually, for me to set it up so that under materials, when I click on Glossy I get the glossy node, and texture nodes for diffuse, spec, roughness, bump etc. Even if its another glossy (glossy mine or something). Also, same question for Render Targets, can I set it up that my render target automatically has al the nodes I want, again, without manually loading a node tree?
Second question, is there any way (short of saving materials) that I can have a preset shelf. I have saved materials, but I would prefer to be able to see them, and work in the same way the preset shelf works.