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Interior test Octane render for c4d
Posted: Mon Apr 29, 2013 11:12 am
by Giacomo C
Interior test with Octane integrated plugin for c4d, for the exterior vegetation i've use c4d instance.
pmc kernel
time cooking for each image more or less 6/8 h
gpu Gtx 580m x2
Dell Alienware mx 18
Giacomo Consigli
Re: Interior test Octane render for c4d
Posted: Mon Apr 29, 2013 11:50 am
by bepeg4d
hi giacomo, well done

there is something strange in the metal of the lamp on the right
it would be nice to see more light coming from the windows, you can boost the environment light or using an invisible emitter instead of the glass
ciao beppe
Re: Interior test Octane render for c4d
Posted: Mon Apr 29, 2013 12:03 pm
by Giacomo C
Hi Beppe! Thnx for reply! The metal of the lamp takes the reflections of the ceiling lights... You're right maybe i should increase the light from the window...soon I'll try to improve the image.
Thanx again
Have a good day
Ciao Giacomo
Re: Interior test Octane render for c4d
Posted: Mon Apr 29, 2013 5:23 pm
by paoloverona
Hi Giacomo,
I think that your colseups are really nice and works almost good:
- the couch and the square cushions should be more detailed and the texture better mapped
- the tray for the glasses and bottles is without shape (seems to be just a flat plane) and seems is floating
As for the wide angle view what "sounds bad" for me is:
- the windows looks little too short/small in proportion with how much space remain to the ceiling, but I'm not an architect so I hope that someone else could give his opinion...maybe a false ceiling is needed (would be cool with a lightened perimeter or hole).
- the walls texture works good only in the closeups (evident tiling in the other shot)
- too much naked walls...It took me different time to realize that the picture on the wall in real was a TV

, you could add a couple of speaker
- the left part of the room is quite totally empty respect to the right (I think that some other object is needed)
That's all. Don't think that I'm too rude with you, it's only the fact that I feel that you are on the right way and with only little adjustments your scene could be lot enhanced

Re: Interior test Octane render for c4d
Posted: Mon Apr 29, 2013 5:37 pm
by kavorka
Personally, I don't like the image outside the window.
i would change the saturation and levels so it doesn't distract from the interior as much as it does. A common thing I do is take the mid level and move it towards the white. This can give you a much brighter image that still retains detail but wont be so distracting. Also, do a slight blur filter on it.
Things that are high saturation and contrast will draw the eye. You want the outside to create ambiance, not distract the eye.
Re: Interior test Octane render for c4d
Posted: Mon Apr 29, 2013 5:43 pm
by Giacomo C
Hi Paolo,thanks for your comments! Next i'll try to best the scene,you right!
Every suggestions are welcome
Thanks
Giacomo
