Bloom test animation with satellite/sun.
Posted: Sun Apr 14, 2013 10:28 pm
Almost a selfexplaining topic here,
this weekend I gave the bloom another chance. Turned out to be lots of fun to play with.
I´m afraid I forgot where I got the satellite model from.
Texture blackbody emissions & Directlighting create some cool pitch black shadows, with no bouncy GI going nuts.
...still too soft for a lightsource like a close star, but pretty cool.
I apologize for 800x450 px "quality".
c.
[youtube]http://www.youtube.com/watch?v=B8IsE3RkQJ4&feature=youtu.be[/youtube]
this weekend I gave the bloom another chance. Turned out to be lots of fun to play with.
I´m afraid I forgot where I got the satellite model from.
Texture blackbody emissions & Directlighting create some cool pitch black shadows, with no bouncy GI going nuts.
...still too soft for a lightsource like a close star, but pretty cool.
I apologize for 800x450 px "quality".
c.
[youtube]http://www.youtube.com/watch?v=B8IsE3RkQJ4&feature=youtu.be[/youtube]