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glass - as in window
Posted: Fri Aug 06, 2010 8:35 pm
by colin
how would i go about making a glass material that actually "lets light through"?
i ask because so far i failed making a window what a window supposed to do - letting light through...
(see attached pic).
many thanx in advance guys!
colin
Re: glass - as in window
Posted: Fri Aug 06, 2010 8:58 pm
by pckmark
Hi Collin.
I guess that the easiest way would be to make a specular material, and go from there? Maybe you have made the window glossy instead of specular, atleast thats what i think
Even though its more realistic to make glass have IOR of 1.6something, it can be a good idea to let it have an IOR of 1.0, that way light wont bounce around like crazy when going through... Is hell for path-tracing, until MLT arrives
Best of luck, and maybe some of the pros will step in and guide you better

Re: glass - as in window
Posted: Fri Aug 06, 2010 8:59 pm
by pckmark
Although it looks like a bug or something related to alpha mapping.
Re: glass - as in window
Posted: Fri Aug 06, 2010 9:04 pm
by Proupin
can't be done, in the upcoming release this should be possible (as soon as MLT is introduced)
Re: glass - as in window
Posted: Fri Aug 06, 2010 9:37 pm
by colin
thanx proupin - good to know...
Re: glass - as in window
Posted: Sat Aug 07, 2010 2:57 am
by DayVids
if you use pathtracing and HDRI mapping, it will work, if not, then no go.
Re: glass - as in window
Posted: Sat Aug 07, 2010 11:00 am
by radiance
Hi,
There is no directlight through opacity or glass at this moment.
It's stated in the release notes.
We'll introduce this in the final 2.3 version.
Radiance