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OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 2:40 am
by Karba
Changes since 1.11
  • The sky color in new daylight system can be customized.
  • Glare and bloom from the sun retain correct brightness while rendering more samples per pixel.
  • Loading lots of very small meshes is more efficient.
  • Autofocus works after modifying the rendered geometry.
  • Environment light sampling works when disabling alpha shadows.
  • Using min_display_samples and subsampling with PMC works correctly.
This version requires video driver 301.42 or higher.

Limitations on old cards
The PMC kernel and the matte material options don't work on old graphics cards (GTX 2xx, compute model < 2.0).

DOWNLOAD

We have 4 separate archives available for download, for Autodesk® 3ds max® 2010, 2011, 2012 and 2013.
Each archive contains the manual and installation text file, and both 32bit and x64 versions of the plugin,
so you only need to download one archive for your 3ds max® version from the following download links:


3ds max® 2010: http://www.refractivesoftware.com/plugi ... _v1.12.zip (50MB ZIP File)
3ds max® 2011: http://www.refractivesoftware.com/plugi ... _v1.12.zip (50MB ZIP File)
3ds max® 2012: http://www.refractivesoftware.com/plugi ... _v1.12.zip (50MB ZIP File)
3ds max® 2013: http://www.refractivesoftware.com/plugi ... _v1.12.zip (50MB ZIP File)


Yours,
The OctaneRender® Team.

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 2:46 am
by oguzbir
Cheers mate..

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 4:42 am
by emihich
Thank you !

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 4:42 am
by snake12
Thanks......

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 5:42 am
by tonycho
Thanks Karba

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 7:00 am
by bicket
Hi Karba and Octane Team

new sky model with sun size is great.
Thanks !

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 7:28 am
by Sauger
Thanks´s for the fast update :D

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 8:23 am
by gabrielefx
thank you!

does 1.12 support 224 textures? Titan textures number?

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 9:18 am
by Vanya
Thanks !

Re: OctaneRender® for 3ds max® v1.12[Test]

Posted: Fri Apr 05, 2013 9:27 am
by oguzbir
gabrielefx wrote:thank you!

does 1.12 support 224 textures? Titan textures number?
gabriele,
I havent read or know that titan had larger texture limit.

In 1.12 Titan shows support a total of 232 textures so as gtx680's and other keplers. (144rgba+10rgb64+68grey+10grey16)