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LIGHTS EXPORT FROM 3DS Max 2010

Posted: Tue Aug 03, 2010 2:04 pm
by tbansront
hi!

for a production, i would like to use your render but i have a big problem!! i can't esport my lightning from 3ds!!!
i can 't see my lights schema or object in octane!! why?
your daylight render is very butiful but i don't want to lightning all my scenes like that!!!!!
you say the commercial version can export 3ds lights!! really????
because for the moment it doesn't!!

please make a true answer and not " take a look to video tutorials" because there no answer there!!!

cheers!!

thierry

Re: LIGHTS EXPORT FROM 3DS Max 2010

Posted: Tue Aug 03, 2010 4:30 pm
by elias76gr
tbansront wrote: you say the commercial version can export 3ds lights!! really????
Where did you read this?
AFAIK no other lights besides the defaults are currently available in octane.
In upcoming version there will be material emitters.

Re: LIGHTS EXPORT FROM 3DS Max 2010

Posted: Tue Aug 03, 2010 4:38 pm
by radiance
Hi, as elias says, mesh emitters (aka area lights) will be supported in beta 2.3, the next version.
We will release an intermediate test version at the end of the week with support for them, amongst many other new things.

Radiance

Re: LIGHTS EXPORT FROM 3DS Max 2010

Posted: Wed Aug 04, 2010 2:27 pm
by tbansront
coool!
thank you all for yours answers!
wait and see!!^^

see you!