Page 1 of 1
Simple interior in AO
Posted: Fri Feb 22, 2013 1:05 pm
by wastzzz
Greetings

HDR based lighting, AO distance 3.0, 8000 samples. Rendertime around 30 mins.
Re: Simple interior in AO
Posted: Fri Feb 22, 2013 5:53 pm
by paoloverona
I like that simple scene, but for me looks flat.
I think that you should add some other filling lights with low power and low color temperature, maybe one that faces diagonally the sofa just to enhance its imperfections and contours, another to the right part to give a color contrast, you can try either by increasing the HDR power to increase the light to the left part (or just adding a plane with high temperature color at the left part)
...hope not to have suggest bullshits

Re: Simple interior in AO
Posted: Sun Feb 24, 2013 9:30 pm
by wastzzz
Here's another view.
So thanks for your suggestions.
We're basically trying to accomplish decent renders with HDRI in Ambient Occlusion mode for movie purposes. I could say I'm quite satisfied

Re: Simple interior in AO
Posted: Tue Feb 26, 2013 9:04 am
by wisemanxxx
I like images. What kind of hdr did you use? I don't feel any bluish sky tint
Re: Simple interior in AO
Posted: Tue Feb 26, 2013 10:09 am
by PolderAnimation
I really like the second images.
The first images was 30 min render time, which, and how many gpus did you use?
Re: Simple interior in AO
Posted: Tue Feb 26, 2013 12:02 pm
by wastzzz
PolderAnimation wrote:I really like the second images.
The first images was 30 min render time, which, and how many gpus did you use?
One GTX 670
Re: Simple interior in AO
Posted: Tue Feb 26, 2013 4:51 pm
by wastzzz
Another quick exterior test with forestpack grass with glossy material.
AO mode.
Render time around 10 minutes.
Seems like the way to go for animation
Re: Simple interior in AO
Posted: Tue Feb 26, 2013 10:41 pm
by osmose
wastzzz wrote:Another quick exterior test with forestpack grass with glossy material.
AO mode.
Render time around 10 minutes.
Seems like the way to go for animation
nice but the right wall should be more green with color bleeding.
maybe you should raise the diffuse bounce.
Re: Simple interior in AO
Posted: Wed Feb 27, 2013 7:20 am
by wastzzz
osmose wrote:wastzzz wrote:Another quick exterior test with forestpack grass with glossy material.
AO mode.
Render time around 10 minutes.
Seems like the way to go for animation
nice but the right wall should be more green with color bleeding.
maybe you should raise the diffuse bounce.
Are you sure about it? Color bleeding in AO mode sounds new to me.. I'll test it as I get home