Strange OBJ import behaviour!
Posted: Sat Feb 02, 2013 8:33 am
I am using Rhino to model and when i export an OBJ, i export in Millimeters! Thats normal in jewelry business!
My import settings in Octone are of course set to millimeters too. Have a look at picture o1:
So when the mesh is loaded i get a blank scree with a tttttiiiiiiiiiiinnyyyy blurry mesh. look at picture o2:
I have to zoom in a while until i get a picture that looks like o3. Completely wrong depth of field for sutch a small object. I have to set the aperture from 1 to about 0,1 until it is correct!
Also for me it seems the textures are not scaled right. When i take a material from the live database i allways have to scale it from 1 to about 5 until it looks right. Please have a look at o4 and o5:
Is this a normal behaviour or am i doing something wrong? In other render engines i use i export - import and everything fits perfectly. Could anybody help please??
Kind regards Chris!
My import settings in Octone are of course set to millimeters too. Have a look at picture o1:
So when the mesh is loaded i get a blank scree with a tttttiiiiiiiiiiinnyyyy blurry mesh. look at picture o2:
I have to zoom in a while until i get a picture that looks like o3. Completely wrong depth of field for sutch a small object. I have to set the aperture from 1 to about 0,1 until it is correct!
Also for me it seems the textures are not scaled right. When i take a material from the live database i allways have to scale it from 1 to about 5 until it looks right. Please have a look at o4 and o5:
Is this a normal behaviour or am i doing something wrong? In other render engines i use i export - import and everything fits perfectly. Could anybody help please??
Kind regards Chris!