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Material Mix

Posted: Sat Jan 26, 2013 6:46 pm
by liquid orange
Hi Guys,

i want to make several pieces of one single texture shiny and others diffuse. How can i achieve this using just one texture?
I think a good way is to use material mix but i don't know how to show to octane which parts he has to make glossy.

E.g. take a look at the simple texture i uploaded. How can i make the white part glossy and the black diffuse?

Re: Material Mix

Posted: Sat Jan 26, 2013 9:30 pm
by face_off
This should be easily done with a "material mix" node - put the b&w texturemap above into the value pin, then the glossy into "texture1" and the diffuse material into "texture2".

Re: Material Mix

Posted: Sun Jan 27, 2013 1:58 am
by liquid orange
face_off wrote:This should be easily done with a "material mix" node - put the b&w texturemap above into the value pin, then the glossy into "texture1" and the diffuse material into "texture2".
Great, thank you this is exactly what I wanted :)